diff --git a/makefile b/makefile index 6384aaf..d546438 100644 --- a/makefile +++ b/makefile @@ -1,4 +1,4 @@ -SRC = src/settings.h src/fft.c src/utils_curses.c src/music_visualizer.c src/utils_mpd.c src/mt/mt19937ar.c src/beat_track.c src/invaders.c +SRC = src/settings.h src/fft.c src/utils_curses.c src/music_visualizer.c src/utils_mpd.c src/mt/mt19937ar.c src/beat_track.c LOCPATH = ./bin INSTALLPATH = /usr/local CFLAGS = -O2 diff --git a/src/music_visualizer.c b/src/music_visualizer.c index 47f5963..b4b58a5 100644 --- a/src/music_visualizer.c +++ b/src/music_visualizer.c @@ -17,7 +17,7 @@ #include "beat_track.h" #include "settings.h" #include "mt/mt19937ar.h" -#include "invaders.h" +/* #include "invaders.h" */ #ifdef STATUS_CHECK #include @@ -111,8 +111,6 @@ bool beat = false; double basefreq = 20; int oratio = ORATIO; - InvadersGame inv_game; - bool playing = false; // add it to select() set FD_ZERO(&set); @@ -254,14 +252,6 @@ if(oratio >= 64) break; oratio += 1; break; - case 'I': - inv_game = start_invaders(40, maxR, maxC); // nAliens = 40, TODO settings.h - if(inv_game.ready) playing = true; - break; - case 's': - if(playing) - inv_game.shoot(computeStatusHeight(statusHDelta), statusCol, inv_game); - break; default: break; }